Wednesday, 25 May 2011

LA Noire Review

                One of the most anticipated games of the year and only really the second or third massively anticipated release so far this year L.A Noire promises much with its revolutionary face capturing technology and its deep investigatory game play but has it delivered?
The story of L.A Noire is the titles strongest facet. You play as Cole Phelps (Aaron Staton), a former military hero returning from the War in the Pacific to become a member of the LAPD. You start as a street cop but are quickly promoted to the Traffic division. This is where the detective fun really begins. The Traffic Desk is one of the most enjoyable out of the four that you work in throughout the game (traffic, homicide, vice and arson), because the cases are the most varied. Each case is individually interesting and enjoyable. All the way through the story there is the undercurrent of a larger case which ultimately builds to a superb climax at the end of the game. What makes the story so immersive are the great characters that you encounter throughout. This is bolstered by the great face animation Rockstar has implemented as well as some of the finest voice acting in video game history. Characters are multidimensional and often not what they seem. The setting of the game is also terrific. Late 1940s Los Angeles is a fine setting for this crime drama. The developers have gone to great lengths to replicate the feeling and ambiance of the period and this makes the experience all the more immersive. The golden age of Hollywood and Jazz is wonderfully replicated throughout. The Map is massive and diverse. You are able to skip driving between locations throughout the story by letting you partner drive but you feel that doing this would not do justice to the work the developers have put in replicating every detail of 1947 LA.

The investigatory part of the gameplay is executed very well. Whilst questioning a suspect or speaking to a witness or victim players are given three options of dialogue, truth, lie, or doubt. Basically, the player picks truth if he knows that the person he is talking to is telling the truth, the player selects lie if he knows the suspect is lying and has evidence to prove it, and doubt if you know the person could be lying but you have no truth. This system works well, but sometimes you do feel that your character is not questioning exactly what you want him to. Overall the investigation mechanics are solid. Where the gameplay falls down slightly are the open world controls. To cover system feels dated as it is basically the same the one in GTA 4. One other mildly irritating issue emerges whilst the player is engaged in an on foot chase. Players are able to fire a warning shot, tackle the fleeing suspect or simply shoot them. However you never have the option to do either of the three, it is always one or the other. You also cannot shoot people in the leg to stop them running, if you shoot someone they will die no matter which area of their body you target. It may have been more realistic to be able to choose one of these options in order reprimand a fleeing suspect rather than having one method chosen for you. The game also seems a little buggy. I played through the 360 version and do not know if the same can be said for the PS3 version. Cars often disappeared as you were driving by them. This is especially annoying if you are trying to collect every car in the game. All this said the controls and gameplay mechanics are good and it is only on one or two occasions that they become problematic.  

Graphically this game is one of the best on the consoles. 1940s LA is stunningly diverse and interesting and the character animation is second to none. The environmental detail is outstanding, particularly the 95 vehicle models. Each car is beautiful spurring players to drive all 95. The graphical wait of this game is underpinned by the fact that it shipped on 3 disks for the 360. LA Noire must have one of the largest casts ever assembled for a video game. There are hundreds upon hundreds of individually mapped faces throughout the game and it is no wonder it took five years to develop. 
Overall LA Noire is an extremely fun gaming experience. Rockstar is able to replicate the splendour of its other marquee sandbox title making this game a must play especially if you want to experience something new and different to what you may normally play. The story is diverse and interesting from beginning to end even if the dated on foot controls let it down slightly. LA Noire is a marvellous game that furthers the notion that video games are as an immersive experience as film, literature, and theatre if not more so.  
Score 8.8/10  

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